(un)denial – Brickfilm

Here’s a film I made for Bricks in Motion’s “The Citizen of the Year LIVES” contest. I made the film in September, couldn’t release it until November 1st. I keep forgetting that I have a blog around here, so this post is a bit late, but not too terribly late, I suppose.

I also made this for the secondary TCOTY Lives contest, which was an art contest:

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He Will Return (Brickfilm)

Jesus tells his disciples about His second coming.

Behind the Scenes

I try to use a new technique every time I make a movie. It could be set building, animation, or post production. In this film, I used two new techniques, and worked more on another one.

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LEGO Racers Music Modding Tutorial By Rioforce

Hi all! You may have seen le717’s Custom LEGO Racers Audio Tutorial. It is a very good tutorial, it explains how to set up custom music files to put into LEGO Racers, and how to re-sample it, and lots of good stuff. There was just one error with his method: The music came out grainy and the music was always changing volumes. Originally, the LEGO Racers modding fans thought that it an error with the fluctuation of volume in the music track, and they were right. And I figured out how to fix that error and get the music to play properly. Here’s the new and completely working way of importing custom music into LEGO Racers!

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The Twinkling of an Eye (Teen-Talent Video)

Hey guys! Remember I said I was making a video for Teen-Talent this year? Well, Teen-Talent’s over and it’s time to show it to you guys! It’s called “The Twinkling of an Eye”. Enjoy!

Watch it on Youtube:

Watch it on Vimeo:

(BTW, if you wanted to know, I won Teen-Talent by default. 😉 )

-rioforce

Mountain Airlines

(Can’t access Vimeo? Try watching it on YouTube! http://youtu.be/JvxXvtX4X-E)

This is a render and video that originated when I was playing wth the “Start and End Bevel Factor” amount in Blender on my Bezier Curves. So, I drew a picture on paper, traced it over with curves, and rendered it in Cycles. Then, I animated it in Blender Render.

Credits:

Music by me (a long time ago) using Music loops.

Paper texture by me.

Modeled, rendered, and composted by me.