Balancing Animation with the YouTube System

YouTube-Animation-BalanceSo, you’re an animator. You know the insides and out of the animation process, and you understand what it is to make good content that is worth both your time and the viewers time. Good for you! But what happens when you want to grow your YouTube audience and attempt to be a “popular” YouTube animator?

The problem is, it’s basically impossible to be a YouTube animation “star” unless you have a team of people that can work quickly and devote tons of hours into animation.

Now, popularity isn’t everything. Getting popular on YouTube shouldn’t be your life’s goal. YouTube stars rise and fall more quickly than the Roman Empire. As a filmmaker, you should strive to make great content and express yourself in the videos you create. However, there is always that “I want to get my content watched by more people” feeling.

So that’s where I will begin. With you, the animator, wanting to grow your YouTube fanbase and gain visibility.

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LEGO Materials in Blender Cycles

Hi guys! I was helping out with le717’s Blender LDraw Import Script by making Cycles materials for every type of brick. Well, I didn’t want to just keep them private, so I’ll share them with you. 🙂

Brick0001

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