Hi all! I started this project on Monday, April 15, and I finished it on Wednesday, April 17th. This is an antique German Camera my grandfather owned, and I wanted to see how it would look in 3D. Then, a little while later, I refined it. 🙂 (And obviously, I messed up the tiling of the scratches and the other bump maps…) So here it is (scroll down to see the original):
Modeling, texturing, rendering, composting: done by me, rioforce, in Blender 2.66a.
Rendered in Blender Cycles Render. 300 Samples.
Wireframes rendered in Blender Internal Render.